@nickkeirle
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Recent Posts
- Introducing ‘Kiso Valley Diary’ – A Blog About Life in Japan March 4, 2020
- Life in Japan #3: 13 Reasons Why You Should Learn Kanji July 29, 2019
- Life in Japan #2: Thoughts on Studying Kanji, or, How I Learned to Stop Worrying and Love the Needlessly Complicated Japanese Logographic Writing System July 22, 2019
- RPG Autopsy #10: Vampyr (Part Ten – Vampire Rats) July 21, 2019
- Life in Japan #1: Spending Time With the In-laws July 13, 2019
- RPG Autopsy #9: Vampyr (Part Nine – Whoso Eateth My Flesh) July 9, 2019
- RPG Autopsy #8: Vampyr (Part Eight – Funeral Bites) June 30, 2019
- Is the Indie Game Development Scene ‘Stagnant’? (and other questions whose answer is ‘No’) June 7, 2019
- RPG Autopsy #7: Vampyr (Part Seven – Redmail in Redchapel) May 26, 2019
- One Thousand And One Nights: A Patreon Reward Game May 23, 2019
Category Archives: Games Blather
RPG Autopsy #0: An Introduction
Welcome to the zeroeth edition of RPG Autopsy: a new series that’s half Let’s Play, half fussily-extensive dissection of role-playing game design. In this (hopefully short) introductory post I’ll explain the concept of the series, ask the (hopefully short, hopefully … Continue reading
The Red Market Dev Log #2: Challeges, Art, and Some General Fixes
Another relatively small update: Introduced ‘Challenges’ into the game. The size and condition of your expedition party, as well as any relevant equipment or relics, will affect the likelihood of success or failure at difficult tasks. Added a little public … Continue reading
Posted in Games Blather, My Games, The Red Market
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The Red Market Dev Log #1: The Barnacle Goose and The Christ-Pelican
This is the first in a series of semi-regular (i.e. semi-fortnightlyish) blog posts chronicling the development of The Red Market. Sometimes these posts will take the form of detailing recent/upcoming patches and new content for the game. At other times I’ll dive … Continue reading
Posted in Games Blather, My Games, The Red Market
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