@nickkeirle
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Recent Posts
- Introducing ‘Kiso Valley Diary’ – A Blog About Life in Japan March 4, 2020
- Life in Japan #3: 13 Reasons Why You Should Learn Kanji July 29, 2019
- Life in Japan #2: Thoughts on Studying Kanji, or, How I Learned to Stop Worrying and Love the Needlessly Complicated Japanese Logographic Writing System July 22, 2019
- RPG Autopsy #10: Vampyr (Part Ten – Vampire Rats) July 21, 2019
- Life in Japan #1: Spending Time With the In-laws July 13, 2019
- RPG Autopsy #9: Vampyr (Part Nine – Whoso Eateth My Flesh) July 9, 2019
- RPG Autopsy #8: Vampyr (Part Eight – Funeral Bites) June 30, 2019
- Is the Indie Game Development Scene ‘Stagnant’? (and other questions whose answer is ‘No’) June 7, 2019
- RPG Autopsy #7: Vampyr (Part Seven – Redmail in Redchapel) May 26, 2019
- One Thousand And One Nights: A Patreon Reward Game May 23, 2019
Category Archives: The Red Market
The Red Market Dev Log #14: New Major Release – The Traumatic Update
Hi there! After a long time away for work, illness, and visa hell (it went well, it went badly, and it was hell, respectively), I’m back for more The Red Market development. Since the start of May I’ve had a … Continue reading
The Red Market Dev Log #13: Life Finds A Way (To Get in the Way)
In today’s fortnightly dev log: slow progress, and a one-month hiatus. This past fortnight has seen me plink away at a pile of necessary improvements to the game: Revamping the game’s RPG statistics from an overly abstract, kind of boring … Continue reading
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The Red Market Dev Log #12: Cutting Out the Faff
In today’s fortnightly dev log: I did some things, and didn’t do some others. Bit of a small update today. I’ve been very busy with work recently, and I’ve also been busy planning: (a) my wedding, (b) my honeymoon, (c) … Continue reading
Posted in The Red Market
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