Author Archives: Nick Keirle

RPG Autopsy #1: Vampyr (Part One – Death Pending)

(Welcome to part one of RPG Autopsy. If you’re not sure what that is, where you are, or exactly how you got here, check out our introduction to RPG Autopsy here. In a sentence, though: RPG Autopsy is a series … Continue reading

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RPG Autopsy #0: An Introduction

Welcome to the zeroeth edition of RPG Autopsy: a new series that’s half Let’s Play, half fussily-extensive dissection of role-playing game design. In this (hopefully short) introductory post I’ll explain the concept of the series, ask the (hopefully short, hopefully … Continue reading

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The Red Market Dev Log #13: Life Finds A Way (To Get in the Way)

In today’s fortnightly dev log: slow progress, and a one-month hiatus. This past fortnight has seen me plink away at a pile of necessary improvements to the game: Revamping the game’s RPG statistics from an overly abstract, kind of boring … Continue reading

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