Author Archives: Nick Keirle

RPG Autopsy #8: Vampyr (Part Eight – Funeral Bites)

(Welcome to part eight of our mini-series on Vampyr. If you missed part one, you can find it here. Today we’ll be learning more about vampires, attending funerals, and confessing our sins.)  With Nurse Crane out of the way, we’ve finally … Continue reading

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Is the Indie Game Development Scene ‘Stagnant’? (and other questions whose answer is ‘No’)

A few days ago the website gamedaily.biz published an interview with veteran indie developer Jonathan Blow (best known for (a) 2D puzzle platformer Braid, (b) 3D open-world puzzle game The Witness, and (c) saying something mildly inflammatory on Twitter every 3-4 months). … Continue reading

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RPG Autopsy #7: Vampyr (Part Seven – Redmail in Redchapel)

(Welcome to part seven of our mini-series on Vampyr. If you missed part one, you can find it here. Today we’ll be messing up really badly, and then writing five hundred words about how it’s not our fault. Today’s post title is … Continue reading

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