Category Archives: My Games

The Red Market Dev Log #4 (October 2018, Part 1): Building the Foundations, Contracting Diseases, and Turning Back Time

A very quick update today as this sprint has been 100% boring ‘building the foundations good and strong so those nice decorative columns don’t collapse the moment they’re built’. During this sprint I’ve been essentially rebuilding the game from the … Continue reading

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The Red Market Dev Log #3 (September 2018, Part 2)

It’s the end of The Red Market’s month-long pre-production. Also, there’s a super typhoon heading towards my home (Nagoya, Japan), so what better time to post an update? I managed to finish everything on my list for this and the previous … Continue reading

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The Red Market Dev Log #3: Pre-Production Round Two, or, Re-Pre-Production

The prototype of The Red Market has been out for a while now. A decent number of people have played it [citation needed], it got a small dollop of love on Twitter [prove it didn’t], and two highly-regarded industry professionals had … Continue reading

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