@nickkeirle
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Recent Posts
- Introducing ‘Kiso Valley Diary’ – A Blog About Life in Japan March 4, 2020
- Life in Japan #3: 13 Reasons Why You Should Learn Kanji July 29, 2019
- Life in Japan #2: Thoughts on Studying Kanji, or, How I Learned to Stop Worrying and Love the Needlessly Complicated Japanese Logographic Writing System July 22, 2019
- RPG Autopsy #10: Vampyr (Part Ten – Vampire Rats) July 21, 2019
- Life in Japan #1: Spending Time With the In-laws July 13, 2019
- RPG Autopsy #9: Vampyr (Part Nine – Whoso Eateth My Flesh) July 9, 2019
- RPG Autopsy #8: Vampyr (Part Eight – Funeral Bites) June 30, 2019
- Is the Indie Game Development Scene ‘Stagnant’? (and other questions whose answer is ‘No’) June 7, 2019
- RPG Autopsy #7: Vampyr (Part Seven – Redmail in Redchapel) May 26, 2019
- One Thousand And One Nights: A Patreon Reward Game May 23, 2019
Category Archives: Games Blather
Videogames, Photorealism, and Emotion
A few days ago Christoph Hartmann, president of 2K Games, said that in order for games to push into new artistic territory we’ll need to reach a point where photorealism is possible. In his own words: “To dramatically change the industry to … Continue reading
Rezzed: A Chat With Dean “Rocket” Hall (Part Two)
Here’s part two of my interview with Dean “Rocket” Hall, creator of Arma II mod (and Haruspex Games’ current 2012 Game of the Year) DayZ. Again, due to the death of my dictaphone I wasn’t able to transcribe the interview, … Continue reading
The Kickstarter Craze: Ice-Pick Lodge and the Small, Cult Developer
Ice-Pick Lodge, the Russian developers behind the astonishing Pathologic and The Void, as well as last year’s bizarre, fascinating, but flawed Cargo, has just launched a Kickstarter project for their new game Knock-Knock. If you don’t know what Kickstarter is, it’s a website where people … Continue reading