Author Archives: Nick Keirle

Rezzed: The Show Floor (Part Two)

Here comes part two of my look at the games on the Rezzed show floor. It’s below. Yep, right there. Antichamber: Antichamber‘s been around for a long time, and apparently it’s finally getting a proper release this year. It’s a … Continue reading

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Rezzed: The Show Floor (Part One)

Though nearly two weeks late due to a mixture of work, illness, and a lackadaisical attitude to deadlines, I’ve brought you some observations from my time at Rock, Paper, Shotgun and Eurogamer’s inaugural PC and Indie Games show. Is Proteus a real … Continue reading

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A Review of ‘Tribes: Ascend’

Tribes: Ascend is a game about one thing: speed. Tribes: Ascend is also a game about one thing: precision. Shall we throw another one in there? Okay – it’s also about teamwork. If your team is missing one of these things you won’t get … Continue reading

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